David M. Geshwind
       DIGITAL MEDIA GROUP, LTD.
      111 Fourth Avenue
      New York, NY 10003
      212/388-0122 (Voice)




CURRICULUM VITAE



 TABLE OF CONTENTS

Professional Experience
Education
Patents
Publications
Conference Presentations
Lectures and Exhibitions
Major System Design and Software Projects
Film and Video Production
Computer Systems Technical Experience





 PROFESSIONAL EXPERIENCE

         David M. Geshwind is President and Chief Technical Officer of the Digital Media Group, Ltd.
         He is also President of Latent Image Development Corporation a member of the Digital Media Group. Latent Image markets his patented technologies and also provides technical services in the areas of computer software development, systems design, and film & video production.
         Additionally, since 1984, Mr. Geshwind has been the general partner of DMG Technology Development, a limited partnership established to obtain patent protection for his inventions. He currently holds patents in the US and elsewhere in the areas of interactive video, computerized image processing, film colorization (ChromaSynthesis), conversion of 2-D films and video for 3-D displays (StereoSynthesis), and computerized film restoration. He has other patents pending in HDTV bandwidth compression, virtual reality, and FAX networking technology.
         Concurrently, since 1975, Mr. Geshwind has operated Digital Video Systems (now also a member of the Digital Media Group) a consulting firm specializing in: computer graphics, animation and image processing; bio-medical engineering; and interactive video. DVS also provides technical and creative services for computer animation production.
         From 1976 to 1978 Mr. Geshwind worked as a Systems Engineering Consultant for Conversational Systems Corporation where he worked on and managed computer projects for bio-medical, financial and security applications.
         From 1978 to 1981 Mr. Geshwind was a Senior Scientist on the staff of the Computer Graphics Laboratory, New York Institute of Technology, where he conducted research and produced commercial animation.
         In 1982 and 1983 Mr. Geshwind was affiliated with the Fashion Institute of Technology in New York City. There, he founded the Computer Graphics Department, designing and implementing the Computer Graphics Teaching Laboratory and developing a series of interactive Computer Aided Instruction (CAI) Tutorials and curriculum for a range of courses. During the lab's first year, he taught a course in "Computer Graphics Literacy" to more than 400 Art and Design students.
         During academic 1993-1994 Mr. Geshwind accepted an appointment as a Research Scientist at, and Operations Manager of, the NYU Center for Advanced Technology in Digital Multimedia. There he helped establish the NYS funded facility during its inaugural year.
         Both as an independent producer/director and while at NYIT, David Geshwind has created many computer animated works for theatrical film, advertizing and broadcast television clients. These include opening logos for NOVA (broadcast weekly, nationally for almost a decade) and Live from Lincoln Center (still in use after 15 years) on PBS, CBS' Children's Library, and the syndicated Wall Street Journal Report, as well as special effects for the theatrical films Altered States, Wolfen, Japan's Sayonara Jupiter, the animated Lightyears and Brother from Another Planet. Recently, through Latent Image, he has written, produced and directed industrial and broadcast video programs including What SONY Sells SONY Supports for SONY America, and North American Panorama for the Japan Satellite Broadcast Network.
         On the more technical side, Mr. Geshwind has produced scientific and engineering simulations for Exxon Research & Engineering, business graphic systems for 'Wall Street' clientele, and imaging systems for clients such as the ABC News Division. He also has been involved in medical image processing, the design of interactive video systems for simulators and video games, and stereographic display and virtual reality technologies for medical and entertainment applications.
         As a member of the Society of Motion Picture and Television Engineers Mr. Geshwind served on its "Videodisc Study Group", and was a member of the "Video Council" of the Recording Industry Association of America. He has also been a member of the Special Interest Group in Graphics of the Association of Computing Machinery (SIGGRAPH/ACM) and the National Computer Graphics Association (NCGA).
         Currently, Mr. Geshwind is on the Editorial Board of Virtual Reality Systems Magazine.




 EDUCATION

         From 9/69 to 6/71 and again from 1/73 to 6/75 Mr. Geshwind attended Rensselaer Polytechnic Institute, Troy, N.Y., where he received a B.S. in Bio-Medical Engineering and completed all work except thesis towards a M.Eng. in Bio-Medical Engineering.
         In the intervening period (9/71-12/72) he attended the School of Engineering, University of Michigan, Ann Arbor, Michigan, studying Applied Mathematics.
         He has also studied Artificial Intelligence, Neural Networks, Digital Topology, Computer Graphics, Photography and Electronic Music at various institutions and, while in college, assembled a concentration in Acoustical Science and Music.
         Mr. Geshwind completed a Masters Degree program in Interactive Telecommunications at the Institute of Film and Television, Tisch School of the Arts, New York University; and, spent two years in a PhD program in Computer Science at the Courant Institute of Mathematical Sciences, New York University. Currently, he is completing his PhD in Cognitive and Educational Psychology and Artificial Intelligence at Columbia University.





 PATENTS

Patents Issued to Mr. Geshwind include:          Some of these have issued in other countries as well. Other patents pending worldwide to Mr. Geshwind include technologies for: HDTV Bandwidth Compression, a 3D Computer Paint System, the Improved Creation of Virtual Reality Environments, FAX Networking and Security, and an Improved User Interface for the Internet.




 PUBLICATIONS

         Mr. Geshwind has written and lectured extensively on computer animation and image processing, computer education, and virtual reality in the U.S, Europe and Japan. His publications include:          Articles, by others, about his work have also appeared in The New York Times, The Daily News, The New York Press, Computer Graphics News, Computer Graphics World, Video Magazine, Popular Science, Advanced Imaging, AI Expert, Virtual Reality World, Virtual Reality Systems and Japan's MICRO.
         In addition, his work in Virtual Sculpture was featured on the cover and in a brief article in Academic Computing and Networking at NYU, September 1993. He has also written several articles on Multimedia for that publication.





 CONFERENCE PRESENTIONS

         Mr. Geshwind has also made presentations about his research, patents and art work at, and/or published papers in the proceedings of:
  • The premiere NICOGRAPH Conference on Computer Graphics, Tokyo Japan, 1982;

  • The second NICOGRAPH Conference on Computer Graphics, Tokyo Japan, 1983;

  • USENIX: Third Computer Graphics Workshop, Monterey, CA, 1986;

  • Computer Graphics International Conference, Geneva, Switzerland, published by Springer-Verlag, 1988;

  • The Second Annual Conference on Virtual Reality, Artificial Reality, and Cyberspace, San Francisco, CA, published by Meckler, 1991;

  • Virtual Reality: New Directions in Human/Computer Interaction, New York, NY, published by Media Dimensions, 1992;

  • Medicine Meets Virtual Reality, San Diego, CA, 1992;

  • The Second International Conference on Artificial Reality and Tele-Existence, Tokyo, Japan, 1992;

  • Virtual Reality Systems 1993, New York, NY, January, 1993 - exhibit 223, The 3D Computer Paint System;

  • Digital Video New York/Multi-Media Expo, New York, NY, 1993;

  • Virtual Reality Systems 1993, New York, NY, October 1993 - exhibit Virtual Sculpture and participate in "Virtual Reality and Art" Panel;

  • Space Matters, a conference at the Center for the Critical Analysis of Contemporary Culture, SUNJ, Rutgers, November 1993;

  • New York Virtual Reality Expo '93, New York, NY, November 1993;

  • Interface to Real and Virtual Worlds, Montpellier, France, February 1994 - present paper: Virtual Sculpture - New Artforms for an Emerging Medium; and participate in "Art and Virtual Reality" Panel;

  • Digital Video NY/Multimedia Expo, New York, April 1994 - presentation on Virtual Sculpture;

  • The World Congress of Gastroenterology, Los Angeles, CA, October 1994 - paper on "Medicine and Virtual Reality"; and,

  • Multimedia and On-line Services Conference, New York, NY, Scheduled for July 1995 - presentation on "Fine Art in Virtual Reality and on the Internet".




 LECTURES AND EXHIBITIONS

         In addition to teaching Computer Graphics fundamentals to Art & Design students at the Fashion Institute of Technology, Mr. Geshwind has lectured on Computer Graphics and Computer Art at schools and conferences including: Rensselaer Polytechnic Institute, Pratt Institute, St. Mary's College of MD, Hofstra University, the Graphic Artists Guild, the National Computer Graphics Association, the Pratt Center for Computer Graphic Design, the "Art and Design in Action" conference sponsored by American Artist, and the New York Chapter of SIGGRAPH. He has also been included in panels discussing "Art and Virtual Reality" at conferences in New York and France.
         Mr. Geshwind chaired the Animation Tutorials at the 1981 & 1982 NCGA Conferences; and has appeared on television discussing computer graphics, including a segment of the syndicated DINAH! and the 1981 NOVA Program "Artists in the Lab" broadcast on PBS. His animation has also been included in an episode of the PBS science series Newton's Apple and the documentary The Magic of Special Effects.
         His artwork has been exhibited at the Musee D'Art Moderne in Paris; the Musei Comunali in Rimini, Italy; and several US museums including the Walker Art Center in Minneapolis and (shown as part of an NYIT compilation) at the Museum of Modern Art in New York City. In October 1994 an installation of his "Process Takes Form - Works of Virtual Sculpture" was included in the month-long SeOUL NYmAX Mediale - A celebration of Arts Without Borders at the Anthology Film Archives, and as part of Fluxus On-Line, the associated 'Internet Digital Art Festival'. The Fluxus Web Site is also featured as part of the Artists' WWW Projects page of The Whitney Museum of American Art. The Virtual Sculpture work was also exhibited at (inter)ACT: electronic art channels an exhibit of computer-mediated art held at the Trenton State College.
         In addition, Mr. Geshwind has recently been working with Nam June Paik, collaborating on computer-mediated adaptions of Mr. Paik's early video works. So far, these have been exhibited at the Holly Solomon Gallery in SoHo, NYC, and at the Centre George Pompidou in Paris, France.
         In print, his artwork has been included in the "Portfolio: The Masters of Computer Art" of Personal Computing Magazine; in "Computer Art", a desk calendar featuring computer graphic works by various artists; and in two 'coffee table' type books Computergraphica: New Visions of Form, Fantasy and Function and Masters of Animation.
         His computer graphic and animated works have been exhibited at numerous shows and competitions in North America and Europe, winning awards for animation in 1980 & 1981 from the Boston Art Directors Guild. Other exhibitions and graphic publications include: the SIGGRAPH Film and Video Show, a juried screening held in conjunction with the annual national conference, in the years 1979, 1980, 1981 and 1982; the SIGGRAPH Video Review videotapes in 1982 and 1983; "Rollercoaster", a segment for the SIGGRAPH sponsored Omnimax (double frame 70mm, horizontal format, projected on a dome) film The Magic Egg (an invitational compilation of computer animated works) first shown at the 1984 conference in Minneapolis and, later, shown at science museums with special projection facilities; other juried or invitational SIGGRAPH functions including the 1979 Poster and 'Micro Fiche', the 1982 Art Show, the 1984 Computer Supported Design Exhibition, and the 1987 Stereoscopic Image slide set; animation exhibitions at juried competitions including the 1983 International Computer Animation Festival in London, England, the 1983 NICOGRAPH Computer Graphics Conference in Tokyo, Japan, and the 1984 International Animation Festival in Ottawa, Canada; and invitational exhibitions at the Boston Museum of Science and the premiere meeting of the New York SIGGRAPH local chapter. His recent work in Virtual Sculpture has been exhibited at several Virtual Reality conferences, in the US and France.




 MAJOR SYSTEM DESIGN AND
 SOFTWARE PROJECTS


         In addition to projects done as employee or consultant for other organizations, through Digital Video Systems, Latent Image, DMG Technology Development and the Digital Media Group, Mr. Geshwind has, as an independent, designed and developed a number of computer systems and software packages for computer/media applications. Some of these include:
1982 to 1983
Design, development and integration of ten computer workstations for student use in the Computer Graphics Teaching Laboratory of the Fashion Institute of Technology. Additionally, the development of a series of Computer Aided Instruction tutorials for self-paced instruction in basic computer and computer graphic skills.

1985 to present
System integration, and development of systems, software and presentation materials for technology demonstrations of ChromaSynthesis (computer-assisted conversion of black & white film and video to full color), StereoSynthesis (computer-assisted conversion of 2D images to 3D), and an HDTV bandwidth reduction technology.

1986
Design and demonstration of Shopper's Express, a kiosk-based system for automated 'video catalog' shopping.

1986
Design, specification and integration of a PC-based system for the ABC Network News department to permit the interface of a flatbed color image scanner to a network of high-end broadcast 'paint systems' (Quantel Paint Boxes).

1987
Design and development of ImDex, a software package for organization and indexing of Truevision type image files.

1987 to 1988
Design and development of C210RGB, 512TO756 and 756TO512, image-conversion utilities for Truevision type image files.

1989
Design and development of Data Shredder, a software security product for the IBM-PC and other DOS-based computers.

1990
Design and development of PreHistoric PhotoHunt, a kiosk-based, multi-media system for education/entertainment purposes in museum and similar settings, in which participants seek out dinosaurs to be "photographed" and then answer questions about those animals selected.

1991 to 1993
Design and prototyping of 223, a "3D Computer Paint System" for creating binocular, stereoscopic illustrations and paintings for business, scientific, educational, fine art and medical applications, as well as for assisting in the creation of "virtual worlds" the software environments for virtual reality systems.

1992 to 1994
Design and development of OX, a computer-mediated game of strategy employing electronic glasses for stereographic, binocular display of a 3D playing space.

1993
Design, programming and realization of Process Takes Form - Works of Virtual Sculpture, a collection of 3D synthetic artworks.

1994
Facilitate the adaption and installation of Media Sandwich, a CD-ROM-based interactive work by Nam June Paik, at the Holly Solomon Gallery and elsewhere; and of John Cage an interactive work by Nam June Paik, at the Centre George Pompidou in Paris, France.

1995
Design and development of EVO, a computer-mediated game of strategy.




 FILM AND VIDEO PRODUCTION
1993
Designer, Producer, Director & Animator:
"Process Takes Form" - Works of Virtual Sculpture.

1992
Image Processing Consultant:
Conversion of NMR and CAT medical images for inclusion in cable television program.

1990
Co-Producer and On-line Director:
"North American Panorama" - broadcast video, 108 minutes;
American production for direct satellite broadcast in Japan.

1990
Writer, Director, Producer:
"What SONY Sells SONY Supports" - industrial video and computer graphics, 7 mins.;
Promotional video for SONY's Customer Service Department to be shown at conferences on large format (42 inch tube) video monitor.

1985
Animation Producer and Director:
Graphics for the "Wall Street Journal Report" - weekly half-hour syndicated broadcast;
Animated opening logo, cut-aways and bumpers.

1984
SPFX Producer and Director:
Effect sequence for "Brother from Another Planet" - theatrical film;
Special effects used during title sequence.

1984
'Creator':
"Rollercoaster" - segment for Omnimax compilation;
Adaption of earlier work "Japan Power" (1982) for Omnimax format (70mm horizontal frame, and distorted for projection on domed screen).

1983
SPFX Producer and Director:
Effect sequence for "Sayonara Jupiter" - Japanese theatrical film;
Climactic effects sequence depicting the destruction of the planet Jupiter.

1982
Designer, Producer and Director:
"Japan Power" - broadcast television commercial for the Tohoku Electric Power Company of Japan;
Animated trip through Japanese terrain depicts power line distribution and location of proposed power plant.

1981
Animation Producer:
"Why America Burns" segment for "NOVA" - episode for weekly WGBH/PBS science series;
Animated sequence depicting the evolution of fire prevention technology.

1978 to 1981
Senior Scientist and Designer/Programmer/Producer/Director of Animation at the Computer Graphics Laboratory of the New York Institute of Technology;

Partial list of solo productions includes:

  • Opening logo for "Live from Lincoln Center" - WNET/PBS series; still in use.
  • Opening logo for "NOVA" - WGBH/PBS weekly science series; in use until 1988;
    (1981 award for animation, Boston Art Directors Guild).
  • Opening logo for "Spaces Between" - short subjects series (in lieu of commercials) on PBS for WGBH;
    (1980 award for animation, Boston Art Directors Guild).
  • Special effects development for "Wolfen" - theatrical motion picture.
  • Special effects development for "Altered States" - theatrical motion picture.
  • Special effect development for "Lightyears" - animated feature film.
  • "Watch Public TV" - graphics for PBS 'new season' promotional campaign.
  • "Young Street" - Canadian TV commercial, CHUM 1050 Radio; via Mammoth Pictures.
  • "Island" - Canadian TV commercial, Imperial Oil; via Mammoth Pictures.
  • "Seismic" - Canadian TV commercial, Imperial Oil; via Mammoth Pictures.
  • "Christmas Tree" - Canadian TV commercial, Imperial Oil; via Mammoth Pictures.
  • "V.O. at the Races" - animated billboard graphic for Seagrams' for use at Meadowlands Arena.
  • "Quilting" - insert for Pampers television commercial.

Participation on other productions includes:

  • Co-animator: "Logos" - for Rede Globo, Brazilian TV Network.
  • Co-animator: "Movie" - syndicated generic movie opening.
  • Co-animator: "Blueprint" - segment for a Westinghouse industrial video.
  • Effects Designer & Production Manager: opening logo, "CBS Children's Library" - occasional 'after school' special.

Personal works include:

  • "Lepidoptera Digitalis" - animated butterfly.
  • "CEOT3K" - animated abstract.
  • "TriSpiro" - animated abstract.
  • "Bubble Slide" - animated abstract.
  • "Space Bugs" - spoof of 'video game'.
  • "Pt. Pix" - compilation of abstract still images.




 COMPUTER SYSTEMS
 TECHNICAL EXPERIENCE



PROGRAMMING LANGUAGES:
  • Several Assemblers
  • FORTRAN
  • BASIC
  • "C"
  • PASCAL
  • ADA
  • LISP
  • VISUAL BASIC
  • VISUAL C
  • HTML
OPERATING SYSTEMS:
  • UNIX
  • PC-DOS/MS-DOS (for the IBM-PC/XT/AT)
  • Windows (for the IBM-PC)
  • System Seven (Apple Macintosh Operating System)
  • VMS (DEC's VAX operating system)
  • RT-11 & RSX-11 (DEC's PDP/11 [real time] operating system)
  • CDOS & CROMIX (Cromemco operating systems for Z80 & 68010 microprocessors)
  • CPM (For early microcomputers)
  • Motorola EXORCISOR development system for the 6800 microprocessor
  • STAGE graphics programming/operating environment for the VISTA display board running the
  • TI34020 graphics processor chip
PROCESSORS:
  • Motorola 6800 family (hardware design at chip level)
  • Intel 8080 and Z80 (hardware design at chip level)
  • Intel 80x86 family, including all IBM-PC models
  • Motorola 680x0 family
  • DEC PDP/11 Series (23, 34, 45, 70)
  • DEC VAX
  • IBM Series/1
  • National Semiconductor IMP-16, multi-chip microprocessor
  • AT&T/Truevision graphics processors (TARGA & VISTA)
  • Intel DVI (Action Media II) video processor card
  • Apple II and Macintosh Series, through Quadra
  • Silicon Graphics 3130, 4D Iris, and Indigo Workstations
OTHER SYSTEMS:
  • Interactive laser videodisc, and other computer controlled video systems
  • Optical storage sub-systems (WORM, Erasable Optical & CD-ROM)
  • Various computer graphic and digital video effects systems
  • Computer editing and digital video recording systems (D-1, D-2, etc.)
  • CompuTalker and voice response system
  • MIDI music and sound systems, including Yamaha DX7


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Revision: August 1995 - All text, graphic and design elements TM & © 1995 David M. Geshwind
ChromaSynthesis, StereoSynthesis, 223, 3D Computer Paint System, Virtual Sculpture, Virtual Gallery,
OX, EVO and "Recycled Electron" box are TM David M. Geshwind




David M. Geshwind - DIGITAL MEDIA GROUP, LTD.
111 Fourth Avenue - New York, NY 10003
212/388-0122 (Voice)